Additionally, user-designed template presets can be built as custom mods/addons instructions for doing so can be found in the End-Game Crisis Manager's directory. Several preset templates for all of the above settings are included with the End-Game Crisis Manager mod. Options for manually adding or removing L-Gates (Warning: this can be UNSTABLE).If it didnt roll the Gray Tempest at game start the command. The flags are then checked when the project completes. Options to manually trigger L-Gate opening and the Great Khan's rise, and to end their related crises. The way the game determines which of the 4 gate outcomes is by setting 1 of 3 flags (or, for the 4th outcome, no flags at all) at game start, so running this command means that any Gray Tempest outcome is instead that 4th outcome.Configurations for the fleet power and capabilities of the various entities that may spawn from the L-Gates.Configurations for the requirements and potential outcomes for opening the L-Gates.Configurations for what is able to happen after the Great Khan dies.Settings for changing the number of times the Khan can reincarnate, and enabling reigning of multiple Great Khans.You unlock the special project whenever you first get into. L-Gate insights however are part of a special project that you need to finish in order to active the L-gate that will lead you into the L-cluster. Configurations for the timings, potential triggers, and fleet power for the Great Khan event chain. The Stellaris Bunker bot is one of the many anomalies you might encounter while cruising through the galaxy with your science ships.FeaturesPlayers can access the following options via an in-game menu:
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